What are the primary differences between NURBS and polygonal modeling?
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6 Comments
Discussion
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Adebayo
1 year ago
NURBS modeling uses smooth curves and surfaces defined by control points, suitable for precise simulations such as automotive and industrial design, while polygonal modeling represents surfaces with vertices and faces, which is more common and versatile for various types of 3D modeling such as characters and environments.
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AP
Aarav Patel
1 year ago
Thanks for the clarification!
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AP
Arjun Patel
1 year ago
That's informative. It helps to know when to use each type.
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DBC
Dhiraj Bhai Chacko
1 year ago
Interesting, I've always found NURBS quite complex!
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ANJ
Aadish Nitin Jani
1 year ago
Is there a preferred approach for gaming assets?
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MM
Mary Mathew
1 year ago
Are there tools that convert between NURBS and polygons?