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290+ Usability Engineering Solved MCQs

These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Computer Science Engineering (CSE) .

201.

Which of the following instances illustrates ‘cognitive walkthrough’?

A. talk to the users about their needs
B. consult the experts
C. imagine yourself as the user and think from their perspective
D. none of the above
Answer» C. imagine yourself as the user and think from their perspective
202.

Which of the following could be an example of a question in task analysis?

A. what is your occupation?
B. under what situations will you use an app like this?
C. have you used a similar app?
D. how would you change your profile picture in this app?
Answer» D. how would you change your profile picture in this app?
203.

What is an ideal composition of tasks in a task analysis?

A. all easy tasks
B. all difficult tasks
C. a mix of easy, moderate and difficult tasks
D. more easy tasks and less difficult tasks
Answer» C. a mix of easy, moderate and difficult tasks
204.

Identify the main goal of interaction design

A. to assess the effect of interface on system
B. to assess the extend of design functionality
C. to sketch the system layout from user\s perspective
D. to assess the extend and accessibility of system functionality
Answer» D. to assess the extend and accessibility of system functionality
205.

Identify the evaluation technique that is useful to evaluate early design such as prototype and storyboard

A. heuristic evaluation
B. cognitive walkthrough
C. model-based evaluation
D. review-based evaluation
Answer» A. heuristic evaluation
206.

Select the heuristic principle to describe the given statement below: Always keep user informed about what is going on, through appropriate feedback within reasonable time.

A. error prevention
B. help and documentation
C. visibility of system status
D. consistency and standard
Answer» C. visibility of system status
207.

Choose the suitable method to apply the criteria below: Data can be collected in database for analysis Present result clearly Responses are usually received quickly

A. interview
B. questionnaire
C. research
D. observation
Answer» B. questionnaire
208.

"Using model of how a human would use a proposed system to obtain predict usability measure by calculation or
simulation."
Choose the evaluation technique to describe the above statement

A. heuristic evaluation
B. cognitive walkthrough
C. model-based evaluation
D. review-based evaluation
Answer» C. model-based evaluation
209.

Which problem that might occur in a group-experimental studies
i. Analysis
ii. Subject group
iii. Data assembly
iv. Choice of task

A. i, ii and iii
B. i, ii and iv
C. i, iii and iv
D. ii, iii and iv
Answer» B. i, ii and iv
210.

Identify the evaluation technique that evaluates design on how well it support user in learning task

A. heuristic evaluation
B. cognitive walktrough
C. model-based evaluation
D. review-based evaluation
Answer» B. cognitive walktrough
211.

Advantages:
question can be varied to suit context Disadvantages
Time consuming

A. questionnaire
B. protocol analysis
C. interview
D. review-based evaluation
Answer» C. interview
212.

Error rate will increase as font size decrease" The above statement is

A. participants
B. hypothesis
C. dependent variables
D. independent variables
Answer» B. hypothesis
213.

Independent variables is characteristic changed to produce different condition.
Choose the example of Independent variables
i. Gender
ii. Interface style

A. i, ii and iii
B. i, ii and iv
C. i, iii and iv
D. ii, iii and iv
Answer» B. i, ii and iv
214.

Which is the best definition of an interaction paradigm?

A. in broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., wimp, mobile, tangible)
B. is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart
C. inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with
D. the conceptual model used to guide the design of the interface.
Answer» A. in broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., wimp, mobile, tangible)
215.

Which is the best definition of an interaction mode?

A. in broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., wimp, mobile, tangible)
B. is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart
C. inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with
D. the conceptual model used to guide the design of the interface.
Answer» C. inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with
216.

What is an "affordance" according to Norman (1999):

A. property of an object that indicates to people how to use the object.
B. the return on investment of the user­centred design process.
C. the opportunity cost of not using user­centred design.
D. an instruction on an interface signalling how to use the interface.
Answer» A. property of an object that indicates to people how to use the object.
217.

According to Rogers et al. (2011) what was the primary reason for the success of the iPod?

A. powerful functionality
B. user experience
C. access to content
D. conceptual design
Answer» B. user experience
218.

Which of the following is a design implication of our understanding of human attention?

A. tactile feedback should make the same kinds of distinctions that a<br>person would feel in the world (e.g. pushing vs. pulling)
B. text should be legible and distinguishable from its background under<br>different lighting conditions.
C. avoid cluttering the interface with more information than is needed at<br>the present moment for the user.
D. none of the above.
Answer» C. avoid cluttering the interface with more information than is needed at<br>the present moment for the user.
219.

A question format that collects users opinions on a verbal scale (eg. strongly disagree to strongly agree) is called what?

A. a psychometric scale
B. a likert scale
C. a questionnaire
D. an open-response questionnaire item.
Answer» B. a likert scale
220.

Sequential or series testing is

A. running the system with line data by the actual user
B. testing changes made in an existing or a new program
C. is checking the logic of one or more programs in the candidate system
D. making sure that the new programs do in fact process certain transactions according to specifications
Answer» C. is checking the logic of one or more programs in the candidate system
221.

Which of these belong to the four criteria used to critique a cognitive walkthrough success or failure story:

A. will the user be trying to achieve the right effect?
B. will the user know that the correct action is available and will achieve the desired effect?
C. . if the correct action is taken, will the user see that things are going ok?
D. all of above
Answer» D. all of above
222.

Regarding the measurement of usability attributes:

A. reliability is measured by performing common use cases
B. errors are measured by counting minor and catastrophic errors made by users.
C. learnability is determined by measuring the time it takes to explain an interface to a new user
D. users are needed to measure efficiency
Answer» B. errors are measured by counting minor and catastrophic errors made by users.
223.

Which of the following techniques can teach you a few things about a thousandpeople?

A. cognitive walkthrough
B. market researchy
C. affinity diagram
D. contextual inquir
Answer» B. market researchy
224.

question can be varied to suit context
Disadvantages Time consuming
Choose the Evaluation query technique based on above statement

A. questionnaire
B. protocol analysis
C. interview
D. review-based evaluation
Answer» C. interview
225.

i. Gender
ii. Interface style
iii. Task completion time
iv. Background noise

A. i, ii and iii
B. i, ii and iv
C. i, iii and iv
D. ii, iii and iv
Answer» B. i, ii and iv
226.

Data can be collected in database for analysis Present result clearly Responses are usually received quickly

A. interview
B. questionnaire
C. research
D. observation
Answer» B. questionnaire
227.

"Using model of how a human would use a proposed system to obtain predict usability measure by calculation or simulation." Choose the evaluation technique to describe the above statement

A. heuristic evaluation
B. cognitive walkthrough
C. model-based evaluation
D. review-based evaluation
Answer» C. model-based evaluation
228.

Panes, frames and other containers on screen is a kind of              

A. functional and data elements
B. view
C. input method
D. none of the given
Answer» A. functional and data elements
229.

Regarding paper prototypes:

A. low-fidelity paper prototypes are hand- drawn sketches and designed to be thrown away
B. high-fidelity paper prototypes look too much like a finished design.
C. high-fidelity paper prototypes are designed on-screen and then printed out in colour.
D. all of the above.
Answer» D. all of the above.
230.

Regarding font sizes and styles:

A. 1 pt = 1/32 inch.
B. examples of serif fonts include times roman and helvetica.
C. a serif is a slight embellishment at the end of a letter stroke.
D. evaluation method.
Answer» C. a serif is a slight embellishment at the end of a letter stroke.
231.

Regarding constraints:

A. they are based on the idea that the difficulty of dealing with a novel situation is related to the number of possibilities.
B. they can be divided into physical, semantic, political, and logical constraints.
C. the trash can was used to eject a diskette.
D. they describe the range of possible actions
Answer» A. they are based on the idea that the difficulty of dealing with a novel situation is related to the number of possibilities.
232.

What is a principal limitation of multimedia as a means for presenting educational material, according to Rogers and Aldrich (1996)?

A. learners may fixate on just one medium, such as text, and not process further information available in other media.
B. learners may hop between media and only partially process the information in each one.
C. learners may feel that they are being patronised
D. learners may need tools to help them keep track of the information with which they have and have not yet engaged.
Answer» A. learners may fixate on just one medium, such as text, and not process further information available in other media.
233.

If the user wants to                     place the document somewhere in the file system hierarchy, he can request this function from the menu.

A. explicitly
B. implicitly
C. habitually
D. properly
Answer» A. explicitly
234.

Which of the following is the comparison of what happened in the world with what we wanted to happen?

A. action
B. evaluation
C. execution
D. none of these
Answer» B. evaluation
235.

The communication problem involves the

A. manager and the analyst
B. operate and the computer
C. analyst and the programmer
D. programmer and the computer
Answer» A. manager and the analyst
236.

What are the elements of the Gulf of Execution?

A. information processing elements involved in working out what the system did
B. information processing elements involved in working out how to interact with the system
C. forming intentions, specifying right action, selecting appropriate interface mechanism.
D. processing the interface, interpreting interface information, and assessing information meaning.
Answer» C. forming intentions, specifying right action, selecting appropriate interface mechanism.
237.

What was an important early drawback of the Clearboard system by Ishii et al. (1993).

A. it required people to move to a dedicated video conferencing facility at their workplace
B. as people moved closer to the board to talk with a remote colleague, the video system no longer picked them up
C. people found it uncomfortable to interact &#x201c;looking down&#x201d; at a colleague.
D. all of the above.
Answer» C. people found it uncomfortable to interact &#x201c;looking down&#x201d; at a colleague.
238.

When brainstorming, which of the following are recognised techniques for getting unstuck:

A. pretend it’s magic.
B. pretend it’s human.
C. renaming
D. all of the above
Answer» D. all of the above
239.

Which of the following are not the components of the HCI approach to design?

A. tasks
B. humans
C. usability
D. technology
Answer» B. humans
240.

Which of the following statements is true?

A. a good ui design doesn’t save money as it is expensive
B. bad ui design doesn’t really affect the reputation of the company
C. a good ui design saves time and effort
D. the ui design doesn’t matter as long as the product is great
Answer» C. a good ui design saves time and effort
241.

Select the heuristic principle to describe the given statement
below:
Always keep user informed about what is going on, through appropriate feedback within reasonable time.

A. error prevention
B. help and documentation
C. visibility of system status
D. consistency and standard
Answer» C. visibility of system status
242.

Choose the suitable method to apply the criteria below:
Data can be collected in database for analysis Present result clearly
Responses are usually received quickly

A. interview
B. questionnaire
C. research
D. observation
Answer» B. questionnaire
243.

Advantages:
question can be varied to suit context Disadvantages
Time consuming
Choose the Evaluation query technique based on above statement

A. questionnaire
B. protocol analysis
C. interview
D. review-based evaluation
Answer» C. interview
244.

What is an affinity diagram?

A. a diagram showing the degree of connection between people in social networks
B. a diagram used to show people\s cultural affinities or sense of belonging to groups.
C. a diagram that organises individual ideas and insights into a hierarchy showing themes
D. a variant of a tag cloud that is generated from think-aloud protocols.
Answer» C. a diagram that organises individual ideas and insights into a hierarchy showing themes
245.

Which is the best definition of an interaction paradigm?

A. in broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., wimp, mobile, tangible)
B. an idea from the world that is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart to store items to purchase)
C. what the human does to make inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with an entity, etc)
D. the conceptual model used to guide the design of the interface.
Answer» A. in broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., wimp, mobile, tangible)
246.

Which is the best definition of an interaction mode?

A. in broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., wimp, mobile, tangible)
B. an idea from the world that is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart to store items to purchase)
C. what the human does to make inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with an entity, etc)
D. the conceptual model used to guide the design of the interface.
Answer» C. what the human does to make inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with an entity, etc)
247.

What are the pros (advantages) when using questionnaires as opposed to interviews?

A. easy to analyse and compare.
B. easy to repeat.
C. can reach a wide subject group.
D. all of the above
Answer» D. all of the above
248.

In the following data set, which number is the mode? 4 5 5 5 6 7 8 8

A. 5
B. 5.5
C. 6
D. none of the above.
Answer» A. 5
249.

Which of the following is a design implication of our understanding of human attention?

A. tactile feedback should make the same kinds of distinctions that a<br>person would feel in the world (e.g. pushing vs. pulling)
B. text should be legible and distinguishable from its background under<br>different lighting conditions.
C. avoid cluttering the interface with more information than is needed at<br>the present moment for the user.
D. none of the above.
Answer» C. avoid cluttering the interface with more information than is needed at<br>the present moment for the user.
250.

Regarding gear-up accidents:

A. pilots frequently lowered the landing gear instead of the flaps after take- off.
B. lt. alphonse chapanis dicovered the cause of the problem in 1975.
C. the flap control knobs were replaced by beer tap handles.
D. shape-coded wheel and flap controls are still used today.
Answer» D. shape-coded wheel and flap controls are still used today.

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