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240+ Computer Graphics and Multimedia Solved MCQs

These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Bachelor of Science in Computer Science (BSc CS) .

201.

MIDI stands for ________________.

A. music instruction digital interface.
B. musical instrument digital interface.
C. musical instrumental digit interface.
D. music instrument digit interface.
Answer» B. musical instrument digital interface.
202.

Digital audio data is the actual representation of a ___________.

A. light.
B. music
C. sound
D. noise
Answer» C. sound
203.

Digital audio data is also called as______________.

A. tracks.
B. probable
C. examples
D. samples
Answer» D. samples
204.

In Windows, system sounds are ___________ files.

A. .rar.
B. .wav.
C. .3gp.
D. .wmv.
Answer» B. .wav.
205.

MIDI files are _____________ than CD quality digital audio files.

A. larger.
B. too large
C. smaller
D. equal
Answer» C. smaller
206.

The sampling frequencies often used in multimedia are _____________.

A. KHz.
B. MHz
C. GHz
D. DHz
Answer» A. KHz.
207.

The value of each sample is rounded off to the nearest integer known as _____________.

A. samplization.
B. quantization
C. quantification
D. digitations
Answer» B. quantization
208.

The amount of information stored about each sample is the ____________.

A. sample no.
B. sample volume.
C. sample size.
D. sample unit
Answer» C. sample size.
209.

LEDs operate on __________ frequencies.

A. optical.
B. infra
C. infrared
D. electro
Answer» C. infrared
210.

Digitized sound is the ___________ sound.

A. sampled.
B. covered
C. diluted
D. modified
Answer» A. sampled.
211.

Sample size are _______ bits.

A. 2
B. 4
C. 6
D. 8
Answer» D. 8
212.

A 16-bit sample provides a staggering _________units.

A. 16,384.
B. 32,786.
C. 65,536.
D. 84,658.
Answer» C. 65,536.
213.

Removing of dead air or blank space from a front of the recording is known as ___________.

A. trimming.
B. cutting
C. editing
D. erasing
Answer» A. trimming.
214.

MIDI sounds are typically stored in files with the ______ extensions.

A. .MDI.
B. .MID.
C. .MIDI.
D. .MDII.
Answer» B. .MID.
215.

A popular effect in which one image transforms into another is known as __________.

A. animation.
B. encrypting
C. modifying
D. morphing
Answer» D. morphing
216.

PAL stands for _________.

A. pass alternative line.
B. phase alternative line.
C. pass alternate line.
D. phase alternate line.
Answer» D. phase alternate line.
217.

HDTV stands for ____________.

A. high defined television.
B. high definition television.
C. higher definition television.
D. higher defined television.
Answer» B. high definition television.
218.

Light comes from an _____________.

A. electron.
B. cathode
C. atom
D. radium
Answer» C. atom
219.

VGA stands for _____________.

A. video graphics array.
B. visual graphics array.
C. video graph array.
D. visual graph array.
Answer» B. visual graphics array.
220.

The area on a display device to which a window is mapped is called a _______________.

A. window.
B. view port
C. coordinate
D. section
Answer» B. view port
221.

A world coordinate area selected for display is called ____________.

A. window.
B. view port
C. view point
D. section
Answer» A. window.
222.

The region against which an object is to clipped is called a __________.

A. clipping.
B. window
C. view port
D. clip window
Answer» D. clip window
223.

The location of the point relative to the boundaries of the clipping rectangle is called ____________ code.

A. location.
B. binary
C. region
D. area
Answer» C. region
224.

The region code of the clipping rectangle is ________.

A. 0000.
B. 0001
C. 1000
D. 1111
Answer» A. 0000.
225.

A region code is a __________ digit binary code.

A. 16
B. 8
C. 4
D. 2
Answer» C. 4
226.

All-or none ____________ strategy is used to keep all of the string inside a clip window.

A. word clipping.
B. object clipping
C. character clipping
D. string clipping
Answer» C. character clipping
227.

The picture parts to be saved are those that are outside the region is referred as ____________ clipping.

A. outside.
B. exterior
C. external
D. extreme
Answer» B. exterior
228.

_________ are used to describe interior properties by partitioning the spatial region containing an object into a set of small, non overlapping contiguous solids.

A. Surface rendering.
B. Space partitioning representation
C. Surface identifications.
D. Boundary representations.
Answer» B. Space partitioning representation
229.

____________ generally refers to any time sequence of visual changes in a scene

A. Computer animation.
B. Graphics
C. Visualization
D. Frame work
Answer» A. Computer animation.
230.

Analogy with two-dimensional polar co-ordinates the dimensions unit for solid angles is called the ________.

A. steradian.
B. solid angle.
C. angle
D. co-ordinates.
Answer» A. steradian.
231.

A _______ model is a method for explaining the properties or behavior of color within some particular control.

A. single color model
B. light color
C. color
D. spectral color
Answer» C. color
232.

The dominant frequency is also called as the ______.

A. hue.
B. color
C. frequency
D. wavelength
Answer» A. hue.
233.

The team ______ is used to refer collectively two properties describing color characteristics purity and dominant frequency.

A. white light source.
B. chromaticity
C. purity
D. saturation
Answer» B. chromaticity
234.

_________as the most commonly used boundary presentation for a 3-D graphics object

A. Data polygon
B. Surface polygon
C. System polygon
D. Area polygon
Answer» B. Surface polygon
235.

A three dimensional object can also be represented using_______

A. Method
B. Equation
C. Point
D. line
Answer» B. Equation
236.

___________is a simple object space algorithm that removes about half of the total polygon in an image as about half of the faces of objects are back faces

A. Wire frame model
B. Constructive solid geometry methods
C. Isometric projection
D. Back face removal
Answer» D. Back face removal
237.

By which ,we can take a view of an object from different directions and different distances

A. Projection
B. Rotation
C. Translation
D. Scaling
Answer» A. Projection
238.

The projection that can be viewed as the projection that has a centre of projection at a finite distance from the plane of projection are called

A. Parallel projection
B. Perspective projection
C. Isometric projection
D. Geometric projection
Answer» B. Perspective projection
239.

The surfaces that is blocked or hidden from view in a 3D scene are known as _________

A. Hidden surface
B. Frame buffer
C. Quad tree
D. Area buffer
Answer» A. Hidden surface
240.

_____________ surface algorithm is based on perspective depth.

A. Depth comparison
B. Z-buffer or depth-buffer algorithm
C. subdivision method
D. back-face removal
Answer» B. Z-buffer or depth-buffer algorithm
241.

In ___________ year Z- buffer algorithm are described.

A. 1995
B. 1974
C. 1945
D. 1981
Answer» B. 1974
242.

Z -buffer algorithm are _____________.

A. Simplest algorithm
B. Complex algorithm
C. Largest algorithm
D. Poor algorithm.
Answer» A. Simplest algorithm
243.

The painter algorithm are based on the property of ______________.

A. Polygon buffer
B. Frame buffer
C. Depth buffer
D. area buffer
Answer» B. Frame buffer
244.

__________________ type of projection does not have the projection rays parallel to each other.

A. axonometric projection
B. oblique projection
C. orthographic projection
D. perspective projection
Answer» D. perspective projection
245.

________________are the three principal planes in orthographic projection.

A. front, top, profile
B. back, top, profile
C. top, front, right side
D. frontal, horizontal, profile
Answer» D. frontal, horizontal, profile
246.

The painter algorithm were developed on __________

A. 1972 by Newell
B. 1972 by Evans
C. 1974 by Cat mull
D. 1976 by Evans
Answer» A. 1972 by Newell
247.

All the hidden surface algorithms employee image space approach except____________.

A. Back face removal
B. Depth buffer method
C. Scan line method
D. Depth sort method
Answer» A. Back face removal
248.

___________________are the two types of projections give a pictorial view of the object without convergence.

A. orthographic and perspective
B. oblique and axonometric
C. perspective and oblique
D. isometric and orthographic
Answer» B. oblique and axonometric
249.

The name of a visible surface detection algorithm is ________________.

A. Back face detection
B. Back face removal
C. Ray tracing
D. Area tracing
Answer» A. Back face detection

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