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Exercises in Graphics and Animation Solved MCQs

These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Bachelor of Arts in Animation and Graphic Design (BA Animation and Graphic) .

1.

Stop motion

A. technique of physically manipulates an object
B. computer generated
C. cell animation
D. none of the above
Answer» A. technique of physically manipulates an object
2.

2D Animation

A. flash
B. 3d max
C. maya
D. photoshop
Answer» A. flash
3.

3D Animation

A. flash
B. page maker
C. maya
D. none of the above
Answer» C. maya
4.

Claymation

A. stop motion animation
B. cell animation
C. clay model in 3d max
D. none of the above
Answer» A. stop motion animation
5.

Cut out Animation

A. a technique in 3d
B. a technique in 2 d
C. cell animation
D. using properties
Answer» D. using properties
6.

Cell Animation

A. 2d
B. 3d
C. virtual reality
D. none of the above
Answer» A. 2d
7.

Key Frame

A. in between frames
B. transition frames
C. starting and ending frames
D. none of the above
Answer» C. starting and ending frames
8.

Motion Path

A. geometric path
B. movements of leg
C. movement of head
D. none of the above
Answer» A. geometric path
9.

Text Animation

A. using text to convey a message
B. animated font design
C. animated calligraphy
D. none of the above
Answer» A. using text to convey a message
10.

Motion capture

A. recording movements of objects
B. video shooting of an event
C. a motion picture
D. none of the above
Answer» A. recording movements of objects
11.

Morphing

A. picture enhancing technique
B. picture manipulation
C. transformation from one image to other
D. none of the above
Answer» C. transformation from one image to other
12.

Null

A. non-renderable help-object
B. empty space
C. white space
D. transparent space
Answer» A. non-renderable help-object
13.

NURBS

A. null universal rational basic splines
B. non-uniform rational b-splines.
C. next universal rated basic space
D. none of the above
Answer» B. non-uniform rational b-splines.
14.

Object Oriented Graphics

A. different from bitmap format
B. raster images
C. object oriented programming
D. none of the above
Answer» A. different from bitmap format
15.

Opacity

A. transparency
B. opposite of transparency
C. translucent
D. none of the above
Answer» B. opposite of transparency
16.

Facial Animation

A. modeling of a character face
B. a technique of cell animation
C. a technique of video editing
D. none of the above
Answer» A. modeling of a character face
17.

Rigging

A. process of creating skin
B. process of creating a skelton
C. process of creating costumes
D. process of creating face
Answer» B. process of creating a skelton
18.

Character Animation

A. bringing animated character to life
B. animating font character
C. drawing a sketch of a character in a story
D. none of the above
Answer» A. bringing animated character to life
19.

Graph Editor

A. flash
B. photoshop
C. page maker
D. maya
Answer» D. maya
20.

Short key of timeline

A. ctrl+alt-l
B. ctrl+alt-t
C. ctrl+l
D. ctrl+d
Answer» B. ctrl+alt-t
21.

Full form of Swf is.?

A. small web format
B. system web format
C. short write-up format
D. none of the above
Answer» A. small web format
22.

Audio file formats

A. cmyk
B. rgb
C. wav
D. flv
Answer» C. wav
23.

images using lines and curves

A. vector
B. spreadsheets
C. raster
D. none of the above
Answer» A. vector
24.

Full form of SWf

A. sequential wave form
B. shockwave file
C. save wave flash
D. shake wave flash
Answer» B. shockwave file
25.

Shock wave file…………..

A. psd
B. wav
C. swf
D. none of the above
Answer» C. swf
26.

Short key of group?

A. ctrl+g
B. ctrl+d
C. ctrl+a
D. ctrl+shift-g
Answer» A. ctrl+g
27.

Sound editing software

A. photoshop
B. sound forge
C. dream weaver
D. sound elements
Answer» B. sound forge
28.

3D Object

A. anything with a position in 3d space
B. object in story board
C. property
D. none of the above
Answer» A. anything with a position in 3d space
29.

3D Shutter Glasses

A. electronic liquid crystal shutters
B. shutter of camera
C. shutter of animated frame
D. none of the above
Answer» A. electronic liquid crystal shutters
30.

3DS

A. file format of autodesk 3d studio
B. 3d animation software
C. 3d character design
D. none of the above
Answer» A. file format of autodesk 3d studio
31.

Alpha Channel

A. audio channel
B. video channel
C. multimedia channel
D. a mask specifies the transparency of
Answer» D. a mask specifies the transparency of
32.

Ambient Light

A. illuminating uniformly from all sides
B. back light
C. spot light
D. three point light
Answer» A. illuminating uniformly from all sides
33.

Angle of incidence

A. the relative angle between a lit surface and the light source.
B. angle in y axis
C. angle in x axis
D. angle in mid point
Answer» A. the relative angle between a lit surface and the light source.
34.

Animation Channel

A. channel for animated gif
B. different position, rotation of animation
C. channel animated audio
D. none of the above
Answer» B. different position, rotation of animation
35.

Nuke

A. node based digital compositing
B. natural user key
C. name of an application software
D. none of the above
Answer» A. node based digital compositing
36.

Maya

A. 3d software
B. 2d software
C. lighting techniques
D. none of the above
Answer» A. 3d software
37.

Simulation

A. imitation of a situation
B. encouragement
C. speeding action
D. story board
Answer» A. imitation of a situation
38.

Anti-aliasing

A. removing
B. aligning
C. kerning
D. blending harsh contours
Answer» D. blending harsh contours
39.

Aperture

A. the opening size of a camera lens
B. frame size of a monitor
C. size of an animation frame
D. none of the above
Answer» A. the opening size of a camera lens
40.

API

A. application programming interface
B. associate press international
C. applied programming interface
D. anti- aliasing programme interface
Answer» A. application programming interface
41.

Array

A. frames per second
B. a set of elements put together into a single entity
C. frames of a 3d animation
D. elements of animation composition
Answer» B. a set of elements put together into a single entity
42.

Aspect ratio

A. ratio of different characters
B. ratio of width to its height
C. ratio of different aspects
D. none of the above
Answer» B. ratio of width to its height
43.

AVI

A. audio video interleave
B. absolute video interface
C. addictive visual interface
D. advanced video interaction
Answer» A. audio video interleave
44.

Bevel

A. method of creating sharp edges
B. method of eliminating sharp edges
C. method of creating tonal gradation
D. method of composing elements
Answer» B. method of eliminating sharp edges
45.

Binary Space Partition

A. technique used in real-time rendering
B. organizing space for different characters
C. partition for installing software
D. none of the above
Answer» A. technique used in real-time rendering
46.

Bitmap

A. two-dimensional monochrome raster image
B. two dimensional vector image
C. google map
D. animation mapping
Answer» B. two dimensional vector image
47.

Bit

A. the building blocks of computer data
B. binary interface
C. pixels
D. raster image formats
Answer» A. the building blocks of computer data
48.

Out of the following which is not a graphic file format ?

A. gif
B. jpeg
C. png
D. cdr
Answer» D. cdr
49.

The __________________ Tool lets you select object within your Illustrator document that have the same attributes such as fill color, stroke color etc.

A. magic wand
B. lasso
C. blob brush
D. spiral
Answer» A. magic wand
50.

Three-dimensional:

A. height, width, and depth.
B. height, and width
C. height, and depth
D. none of the above
Answer» A. height, width, and depth.

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