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Q. |
Which co-ordinates allow common vector operations such as translation, rotation, scaling and perspective projection to be represented as a matrix by which the vector is multiplied? |
A. | vector co-ordinates |
B. | 3D co-ordinates |
C. | affine co-ordinates |
D. | homogenous co-ordinates |
Answer» D. homogenous co-ordinates |
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