

McqMate
These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Information Technology Engineering (IT) .
Chapters
851. |
There can only be one _________ persona per interface for a product |
A. | Primary |
B. | Secondary |
C. | Supplemental |
D. | Customer |
Answer» A. Primary |
852. |
What are the most common things you do with the product is a type of ________. |
A. | Goal-oriented question. |
B. | System-oriented question. |
C. | Workflow-oriented question. |
D. | Attitude-oriented question. |
Answer» B. System-oriented question. |
853. |
Which of these are attributes of usability? |
A. | Usefulness |
B. | Generalisability |
C. | Reliability |
D. | Learnability |
Answer» D. Learnability |
854. |
In human vision, the light into a sharp image is been focused by |
A. | rods |
B. | lens |
C. | retina |
D. | cones |
Answer» B. lens |
855. |
The division of visual perception process of human is in total |
A. | 1 stage |
B. | 2 stages |
C. | 3 stages |
D. | 4 stages |
Answer» B. 2 stages |
856. |
Backup and recovery procedures are primarily implemented to |
A. | to provide data redundancy |
B. | to show different versions of data and programs |
C. | handle the contingency when a file gets corrupted |
D. | All of the above |
Answer» C. handle the contingency when a file gets corrupted |
857. |
A technique that organizes data into groups to form non-redundant, stable, flexible, and adaptive entities is: |
A. | optimization |
B. | normalization |
C. | randomization |
D. | requirements analysis |
Answer» B. normalization |
858. |
Which of the following is not a factor in the failure of the systems developments projects? |
A. | size of the company |
B. | failure of systems integration |
C. | inadequate user involvement |
D. | continuation of a project that should have been cancelled |
Answer» A. size of the company |
859. |
A software might allow a user to interact via |
A. | keyboard commands |
B. | mouse movement |
C. | voice recognition commands |
D. | all of the mentioned |
Answer» D. all of the mentioned |
860. |
_ helps meet psychological and cognitive processing needs, increases human confidence.
|
A. | Attitude |
B. | Feedback |
C. | Visual Analysis |
D. | Interaction Design |
Answer» B. Feedback |
861. |
Evaluation done during design to check that product continues to meet users'needs are known as __________ evaluation
|
A. | Summative |
B. | Formative |
C. | Relative |
D. | Qualitative |
Answer» B. Formative |
862. |
What is the fundamental insight underlying the "cognitive walk through" method of evaluation? |
A. | The idea that cognitive processes are the most important aspect of the user experience |
B. | The idea that users can sometimes be left out of the evaluation |
C. | The idea that users earn by exploring an interface |
D. | The idea that experts need to work hand in hand with useers to develop an optimal user experience |
Answer» C. The idea that users earn by exploring an interface |
863. |
Which of the following is a design implication of our understanding of human attention?
|
A. | Tactile feedback should make the same kinds of distinctions that a person would feel in the world |
B. | Avoid cluttering the interface with more information than is needed at the present moment for the user |
C. | Text should be legible and distinguishable from its background under different lighting conditions |
D. | Sounds should be audible and distinguishable in the user |
Answer» B. Avoid cluttering the interface with more information than is needed at the present moment for the user |
864. |
What is the disadvantage of using focus groups to elicit user requirements?
|
A. | Diverse or sensitive issues may be raised |
B. | User may not be able to articulate what their requirements are? |
C. | Differences opinion may emerge that confuse the requirements gathering process |
D. | People don\t necessarily respond the same way in a test as they would do in real life |
Answer» C. Differences opinion may emerge that confuse the requirements gathering process |
865. |
"An informal narrative description of human activities or tasks in a story that allows exploration and discussion of contexts, needs, and requirements" describes which of the following?
|
A. | Storyboard |
B. | Scenario |
C. | Use Case |
D. | UML Case |
Answer» B. Scenario |
866. |
Mental model is a/ an __________ of a device or a system
|
A. | summary of the characteristics of users |
B. | estimate of mental level of users |
C. | human representation of the conceptual structure |
D. | investigation results about mental characteristics of users |
Answer» C. human representation of the conceptual structure |
867. |
What is the most important property that prototype should have?
|
A. | should allow the key concepts to be tested with users |
B. | should support a wide range of user tests |
C. | should look like the final product |
D. | should be easy to throw away |
Answer» A. should allow the key concepts to be tested with users |
868. |
Metaphor is a cognitive process in which an experience is related to:
|
A. | an already familiar concept |
B. | a newly created concept |
C. | an expert rule |
D. | an organizational rule |
Answer» A. an already familiar concept |
869. |
A simplified model of Human Information Processign include human resources such as:
|
A. | memory |
B. | strength |
C. | energy |
D. | head |
Answer» A. memory |
870. |
The design of a keyboard layout reflects the __________ concern in HCI
|
A. | cognitive |
B. | physical |
C. | usefulness |
D. | usability |
Answer» B. physical |
871. |
Define life cycle model in HCI.
|
A. | Spiral, usability engineering |
B. | Star, usability engineering |
C. | usability engineering, iterative design |
D. | Star, iterative design |
Answer» B. Star, usability engineering |
872. |
Process oriented
|
A. | Issue-based Information system |
B. | Design space analysis |
C. | Psychological Design Rationale |
D. | Graphical Design Rationale |
Answer» A. Issue-based Information system |
873. |
Which rule in Schneiderman Golden Rule suite the statement below
|
A. | Strive for consistency |
B. | Offer informative feedback |
C. | Disign dialogues to yield closure |
D. | Offer error prevention and simple error handling |
Answer» A. Strive for consistency |
874. |
Which of the following is the handwriting recognition device?
|
A. | Tablet PC |
B. | LCD monitor |
C. | Keyboard |
D. | Monochrome monitor |
Answer» A. Tablet PC |
875. |
How many principle in universal design?
|
A. | Six |
B. | Seven |
C. | Eight |
D. | Ten |
Answer» B. Seven |
876. |
Given a scenario where you have a very small user base, which evaluationstrategy would you select: |
A. | Between groups |
B. | Within groups, fixed order tasks |
C. | Within groups, randomised tasks |
D. | Within groups, a combination of fixed and random tasks |
Answer» C. Within groups, randomised tasks |
877. |
Which of the following is/are false about Within-group study design? |
A. | There are two groups of test users |
B. | There is one group of test users |
C. | There is a learning effect |
D. | Every test user uses both systems |
Answer» A. There are two groups of test users |
878. |
In user experiments, we have a Control Group to: |
A. | Deal with extra people |
B. | Establish a baseline |
C. | Evaluate the default behaviour of people |
D. | Distract people |
Answer» C. Evaluate the default behaviour of people |
879. |
Suppose you have designed two versions of your application and you show themto a set of 10 users one by one for a user study. Which of the following studydesigns does this signify? |
A. | Within-Group |
B. | Between-Group |
C. | Control-group |
D. | None of the above |
Answer» A. Within-Group |
880. |
Which of the following is true about good design? |
A. | Good design is just cool graphics |
B. | Good design is just common sense |
C. | Good design comes from an iterative process with the user in loop |
D. | Good design can come from fixing the UI at the end |
Answer» C. Good design comes from an iterative process with the user in loop |
881. |
HCI design standards include recommendations based on |
A. | human physical, |
B. | cognitive |
C. | affective characteristics |
D. | ALL of the Above |
Answer» D. ALL of the Above |
882. |
Which of the following is golden rule for interface design? |
A. | Place the user in control |
B. | Reduce the user’s memory load |
C. | Make the interface consistent |
D. | All of the mentioned |
Answer» D. All of the mentioned |
883. |
Which of the following is not a design principle that allow the user to maintain control? |
A. | Provide for flexible interaction |
B. | Allow user interaction to be interrupt-able and undo-able |
C. | Show technical internals from the casual user |
D. | Design for direct interaction with objects that appear on the screen |
Answer» C. Show technical internals from the casual user |
884. |
Which of the following is not a user interface design process? |
A. | User, task, and environment analysis and modeling |
B. | Interface design |
C. | Knowledgeable, frequent users |
D. | Interface validation |
Answer» C. Knowledgeable, frequent users |
885. |
HyperCard is used to develop a quick |
A. | system design |
B. | software |
C. | mockup |
D. | quality test |
Answer» C. mockup |
886. |
The total number of stages of reading process of the data from screen is |
A. | 2 |
B. | 3 |
C. | 4 |
D. | 5 |
Answer» B. 3 |
887. |
Which of the following are principles of icon design? |
A. | The icon set should be consistent in terms of size, colours, metaphor, and level of realism. |
B. | Design a set of icons as a whole. |
C. | The icons in a set should be visually balanced |
D. | All of the above. |
Answer» D. All of the above. |
888. |
What is the principal interaction mode for a Wii system? |
A. | Gesture and body movements |
B. | Haptic (touch) interface |
C. | Exploring and browsing |
D. | Infrared position detection |
Answer» A. Gesture and body movements |
889. |
What is true for vertical protoyping? |
A. | It is a particular kind of working prototype. |
B. | It provides full interface features. |
C. | . It is designed to show how much vertical scrolling is acceptable |
D. | . It provides critical functionality. |
Answer» A. It is a particular kind of working prototype. |
890. |
What kind of activity does the D.E.C.I.D.E. acronym support? |
A. | Planning and conducting an evaluation and analysing the data. |
B. | Conducting user tests. |
C. | Deciding what kind of prototype to use for user tests. |
D. | Deciding whether to perform empirical or analytical evaluations. |
Answer» A. Planning and conducting an evaluation and analysing the data. |
891. |
By using capitalized words, the reading speed and accuracy |
A. | increased |
B. | improved |
C. | declined |
D. | leveled |
Answer» C. declined |
892. |
The speed of reading text in reading process is measured by using |
A. | legibility |
B. | usability |
C. | quality |
D. | readability |
Answer» A. legibility |
893. |
The design of a system must be developed |
A. | integrally with each part of system |
B. | at the end |
C. | at the start |
D. | never |
Answer» A. integrally with each part of system |
894. |
Which is the best definition of an interface metaphor? |
A. | In broad terms, the kind of technical and software framework within which human system interaction takes place (e.g., WIMP, mobile, tangible) |
B. | An idea from the world that is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart to store items to purchase) |
C. | What the human does to make inputs and receive information from the system (e.g., click and drag an object, talk to an object, move self closer to an object, converse with an entity, etc) |
D. | The conceptual model used to guide the design of the interface. |
Answer» B. An idea from the world that is used in the interface to help the user understand what to do (e.g., click on tabs to change window contents, use shopping cart to store items to purchase) |
895. |
To reconstruct a system, which of the following key element(s) must be considered : |
A. | outputs and inputs |
B. | control and processors. |
C. | feedback and environment |
D. | All of the above |
Answer» D. All of the above |
896. |
Which of the following is not a characteristic of good test data |
A. | should be comprehensive |
B. | every statement should be executed |
C. | users do not participate at this preliminary stage |
D. | All of the above |
Answer» C. users do not participate at this preliminary stage |
897. |
Which of these factors influence a user’s conceptual model? |
A. | Familiarity with similar devices. |
B. | Constraints. |
C. | Instructions. |
D. | All of the above |
Answer» D. All of the above |
898. |
Formative Evaluation: |
A. | helps improve an interface design |
B. | involves collecting process data. |
C. | helps find reasons for things that went wrong |
D. | All of the above |
Answer» D. All of the above |
899. |
Regarding personas: |
A. | A primary persona needs their own interface |
B. | . Multiple secondary personas are combined into a primary persona. |
C. | A persona represents an average user. |
D. | A persona represents the elastic user. |
Answer» A. A primary persona needs their own interface |
900. |
How do you perform user research in the usability engineering lifecycle? |
A. | Draw up a user profile for each class of user. |
B. | Assume the role of an apprentice learning from the master craftsman |
C. | Observe representative end users. |
D. | All of the above |
Answer» D. All of the above |
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