McqMate
These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Bachelor of Arts in Multimedia (BA Multimedia) .
1. |
Stop motion |
A. | technique of physically manipulates an object |
B. | computer generated |
C. | cell animation |
D. | none of the above |
Answer» A. technique of physically manipulates an object |
2. |
2D Animation |
A. | flash |
B. | 3d max |
C. | maya |
D. | photoshop |
Answer» A. flash |
3. |
3D Animation |
A. | flash |
B. | page maker |
C. | maya |
D. | none of the above |
Answer» C. maya |
4. |
Claymation |
A. | stop motion animation |
B. | cell animation |
C. | clay model in 3d max |
D. | none of the above |
Answer» A. stop motion animation |
5. |
Cut out Animation |
A. | a technique in 3d |
B. | a technique in 2 d |
C. | cell animation |
D. | using properties |
Answer» D. using properties |
6. |
Cell Animation |
A. | 2d |
B. | 3d |
C. | virtual reality |
D. | none of the above |
Answer» A. 2d |
7. |
Key Frame |
A. | in between frames |
B. | transition frames |
C. | starting and ending frames |
D. | none of the above |
Answer» C. starting and ending frames |
8. |
Animation hierarchies |
A. | official hierarchies |
B. | parent child relationship |
C. | generation of software |
D. | none of the above |
Answer» B. parent child relationship |
9. |
Motion Path |
A. | geometric path |
B. | movements of leg |
C. | movement of head |
D. | none of the above |
Answer» A. geometric path |
10. |
Text Animation |
A. | using text to convey a message |
B. | animated font design |
C. | animated calligraphy |
D. | none of the above |
Answer» A. using text to convey a message |
11. |
Motion capture |
A. | recording movements of objects |
B. | video shooting of an event |
C. | a motion picture |
D. | none of the above |
Answer» C. a motion picture |
12. |
Morphing |
A. | picture enhancing technique |
B. | picture manipulation |
C. | transformation from one image to other |
D. | none of the above |
Answer» A. picture enhancing technique |
13. |
Null |
A. | non-renderable help-object |
B. | empty space |
C. | white space |
D. | transparent space |
Answer» B. empty space |
14. |
NURBS |
A. | null universal rational basic splines |
B. | non-uniform rational b-splines. |
C. | next universal rated basic space |
D. | none of the above |
Answer» A. null universal rational basic splines |
15. |
Object Oriented Graphics |
A. | different from bitmap format |
B. | raster images |
C. | object oriented programming |
D. | none of the above |
Answer» B. raster images |
16. |
Opacity |
A. | transparency |
B. | opposite of transparency |
C. | translucent |
D. | none of the above |
Answer» A. transparency |
17. |
Facial Animation |
A. | modeling of a character face |
B. | a technique of cell animation |
C. | a technique of video editing |
D. | none of the above |
Answer» B. a technique of cell animation |
18. |
Rigging |
A. | process of creating skin |
B. | process of creating a skelton |
C. | process of creating costumes |
D. | process of creating face |
Answer» A. process of creating skin |
19. |
Character Animation |
A. | bringing animated character to life |
B. | animating font character |
C. | drawing a sketch of a character in a story |
D. | none of the above |
Answer» D. none of the above |
20. |
Graph Editor |
A. | flash |
B. | photoshop |
C. | page maker |
D. | maya |
Answer» B. photoshop |
21. |
Short key of timeline |
A. | ctrl+alt-l |
B. | ctrl+alt-t |
C. | ctrl+l |
D. | ctrl+d |
Answer» A. ctrl+alt-l |
22. |
Full form of Swf is.? |
A. | small web format |
B. | system web format |
C. | short write-up format |
D. | none of the above |
Answer» C. short write-up format |
23. |
An Animation depends on ……………….. per second |
A. | 25fps |
B. | 24 fps |
C. | 30 fps |
D. | 20 fps |
Answer» B. 24 fps |
24. |
Audio file formats |
A. | cmyk |
B. | rgb |
C. | wav |
D. | flv |
Answer» C. wav |
25. |
images using lines and curves |
A. | vector |
B. | spreadsheets |
C. | raster |
D. | none of the above |
Answer» C. raster |
26. |
Full form of SWF |
A. | sequential wave form |
B. | shockwave file |
C. | save wave flash |
D. | shake wave flash |
Answer» A. sequential wave form |
27. |
Shock wave file………….. |
A. | psd |
B. | wav |
C. | swf |
D. | none of the above |
Answer» B. wav |
28. |
Short key of group? |
A. | ctrl+g |
B. | ctrl+d |
C. | ctrl+a |
D. | ctrl+shift-g |
Answer» A. ctrl+g |
29. |
Sound editing software |
A. | photoshop |
B. | sound forge |
C. | dream weaver |
D. | sound elements |
Answer» A. photoshop |
30. |
Shortcut of inserting blank key frame is ? |
A. | f3 |
B. | f6 |
C. | f4 |
D. | f7 |
Answer» A. f3 |
31. |
3D Object |
A. | anything with a position in 3d space |
B. | object in story board |
C. | property |
D. | none of the above |
Answer» D. none of the above |
32. |
3D Shutter Glasses |
A. | electronic liquid crystal shutters |
B. | shutter of camera |
C. | shutter of animated frame |
D. | none of the above |
Answer» A. electronic liquid crystal shutters |
33. |
3DS |
A. | file format of autodesk 3d studio |
B. | 3d animation software |
C. | 3d character design |
D. | none of the above |
Answer» A. file format of autodesk 3d studio |
34. |
Alpha Channel |
A. | audio channel |
B. | video channel |
C. | multimedia channel |
D. | a mask specifies the transparency of |
Answer» B. video channel |
35. |
Ambient Light |
A. | illuminating uniformly from all sides |
B. | back light |
C. | spot light |
D. | three point light |
Answer» A. illuminating uniformly from all sides |
36. |
Angle of incidence |
A. | the relative angle between a lit surface and the light source. |
B. | angle in y axis |
C. | angle in x axis |
D. | angle in mid point |
Answer» A. the relative angle between a lit surface and the light source. |
37. |
Animation Channel |
A. | channel for animated gif |
B. | different position, rotation of animation |
C. | channel animated audio |
D. | none of the above |
Answer» A. channel for animated gif |
38. |
Nuke |
A. | node based digital compositing |
B. | natural user key |
C. | name of an application software |
D. | none of the above |
Answer» D. none of the above |
39. |
Maya |
A. | 3d software |
B. | 2d software |
C. | lighting techniques |
D. | none of the above |
Answer» A. 3d software |
40. |
Simulation |
A. | imitation of a situation |
B. | encouragement |
C. | speeding action |
D. | story board |
Answer» A. imitation of a situation |
41. |
Anti-aliasing |
A. | removing |
B. | aligning |
C. | kerning |
D. | blending harsh contours |
Answer» B. aligning |
42. |
Aperture |
A. | the opening size of a camera lens |
B. | frame size of a monitor |
C. | size of an animation frame |
D. | none of the above |
Answer» B. frame size of a monitor |
43. |
API |
A. | application programming interface |
B. | associate press international |
C. | applied programming interface |
D. | anti- aliasing programme interface |
Answer» A. application programming interface |
44. |
Array |
A. | frames per second |
B. | a set of elements put together into a single entity |
C. | frames of a 3d animation |
D. | elements of animation composition |
Answer» B. a set of elements put together into a single entity |
45. |
Aspect ratio |
A. | ratio of different characters |
B. | ratio of width to its height |
C. | ratio of different aspects |
D. | none of the above |
Answer» A. ratio of different characters |
46. |
AVI |
A. | audio video interleave |
B. | absolute video interface |
C. | addictive visual interface |
D. | advanced video interaction |
Answer» B. absolute video interface |
47. |
Bevel |
A. | method of creating sharp edges |
B. | method of eliminating sharp edges |
C. | method of creating tonal gradation |
D. | method of composing elements |
Answer» A. method of creating sharp edges |
48. |
Binary Space Partition |
A. | technique used in real-time rendering |
B. | organizing space for different characters |
C. | partition for installing software |
D. | none of the above |
Answer» D. none of the above |
49. |
Bitmap |
A. | two-dimensional monochrome raster image |
B. | two dimensional vector image |
C. | google map |
D. | animation mapping |
Answer» A. two-dimensional monochrome raster image |
50. |
Bit |
A. | the building blocks of computer data |
B. | binary interface |
C. | pixels |
D. | raster image formats |
Answer» A. the building blocks of computer data |
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