McqMate
These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Computer Science Engineering (CSE) .
1. |
Which one of these would NOT be found in a good Human Computer Interaction? |
A. | common short cuts, like ctrl+z for undo |
B. | icons that can have specific meanings |
C. | a long command line to achieve a function |
D. | sounds that convey meanings |
Answer» C. a long command line to achieve a function |
2. |
Conventional wisdom says that tell the user when he has made some mistake. How do you identify the user in the usability engineering lifecycle? |
A. | program crash |
B. | system stuck |
C. | error messages |
D. | metadata |
Answer» C. error messages |
3. |
In a heuristic evaluation …………………… |
A. | a group of usability expert judges an interface with a detailed checklist of guidelines |
B. | a group of test users conducts a formal experiment |
C. | a group of psychologists administers a questionnaire |
D. | a group of usability experts reviews a user interface according to a small set of general principles |
Answer» B. a group of test users conducts a formal experiment |
4. |
The primary interactive method of communication used by human is ……. |
A. | reading |
B. | writing |
C. | speaking |
D. | listening |
Answer» C. speaking |
5. |
Identify from among the following the attribute of usability. |
A. | learnability |
B. | usefulness |
C. | generalizability |
D. | subjective satisfaction |
Answer» A. learnability |
6. |
Unlike traditional observation, guided observation ……………….. |
A. | set a strict guidelines for session activities |
B. | reduces error introduced by the experimenter |
C. | sets strict guidelines for session length |
D. | includes some interaction with participants |
Answer» B. reduces error introduced by the experimenter |
7. |
A persona in the context of goa- oriented interaction design ……….. |
A. | is used to role-play through an interface design |
B. | is a real person |
C. | represents a particular type of user |
D. | should represent an average user |
Answer» A. is used to role-play through an interface design |
8. |
Which of the following fields is not an influence on Human Computer Interaction (HCI)? |
A. | ergonomics |
B. | cognitive psychology |
C. | computer science |
D. | all of the above are an influence on hci |
Answer» D. all of the above are an influence on hci |
9. |
The name of the document should be shown on the application’s ……………… |
A. | menu bar |
B. | title bar |
C. | tool bar |
D. | status bar |
Answer» B. title bar |
10. |
is the best example for design. |
A. | view |
B. | model |
C. | analyzing |
D. | none |
Answer» B. model |
11. |
What is the benefit of good design |
A. | positive effect or performance |
B. | success |
C. | both a & b |
D. | none |
Answer» C. both a & b |
12. |
Study of how computer works together and to satisfy for accurate results is known as |
A. | good design |
B. | hci |
C. | bad design |
D. | all the above |
Answer» B. hci |
13. |
When users are involved in complex tasks, the demand on can be significant. |
A. | short-term memory |
B. | shortcuts |
C. | objects that appear on the screen |
D. | all of the mentioned |
Answer» A. short-term memory |
14. |
Which of the following option is not considered by the Interface design? |
A. | the design of interfaces between software components |
B. | interfaces between the software and human producers and consumers of information |
C. | the design of the interface between two computers |
D. | all of the mentioned |
Answer» C. the design of the interface between two computers |
15. |
What incorporates data, architectural, interface, and procedural representations of the software? |
A. | design model |
B. | user’s model |
C. | mental image |
D. | system image |
Answer» A. design model |
16. |
What establishes the profile of end-users of the system? |
A. | design model |
B. | user’s model |
C. | mental image |
D. | system image |
Answer» B. user’s model |
17. |
The cognitive walkthrough mainly evaluates a product's? |
A. | utility |
B. | efficiency |
C. | likeability |
D. | learnability |
Answer» D. learnability |
18. |
Providing accelerators (e.g. keyboard shortcuts) mostly addresses? |
A. | efficiency |
B. | learnability |
C. | attitude |
D. | utility |
Answer» A. efficiency |
19. |
A pluralistic walkthrough? |
A. | requires a fully functional prototype |
B. | is usually conducted at the end of the development process |
C. | is often conducted with low- fidelity designs |
D. | requires having several alternate designs |
Answer» C. is often conducted with low- fidelity designs |
20. |
Which of the following is general term for the technology capable of creating a virtual world with intense reality using the computer? |
A. | vr |
B. | ir |
C. | ar |
D. | or |
Answer» A. vr |
21. |
Which of the following corresponds to the computer interface technology that uses icon, etc? |
A. | cui |
B. | cai |
C. | gdi |
D. | gui |
Answer» D. gui |
22. |
Which of the following is the appropriate term to represent the processing mode in which computer user exchange information with the computer by selecting the icons displayed on the screen, and entering commands using the keyboard, adding human judgment to the information processing? |
A. | time sharing processing |
B. | online transaction processing |
C. | batch processing |
D. | interactive processing |
Answer» C. batch processing |
23. |
Which of the following does not include in Shneiderman's 8 golden rules? |
A. | support internal locus control |
B. | maintain the system frequently |
C. | permit easy reversal actions |
D. | offer informative feedback |
Answer» B. maintain the system frequently |
24. |
How many main categories of principles to support usability? |
A. | 5 |
B. | 4 |
C. | 6 |
D. | 3 |
Answer» D. 3 |
25. |
Which of the following is not a Model human processor? |
A. | the perceptual system |
B. | the cognitive system |
C. | the motor system |
D. | the memory system |
Answer» D. the memory system |
26. |
Which of the following does not belong to 9 heuristics? |
A. | provide clearly marked exits |
B. | easy to use |
C. | minimize user memory load |
D. | speak user language |
Answer» B. easy to use |
27. |
in a heuristic evaluation: |
A. | a group of psychologists administer a questionnaire |
B. | interface according to a small set of principles |
C. | a group of test users conduct a formal experiment |
D. | a group of usability experts judge an interface with a detailed checklist of guidelines |
Answer» B. interface according to a small set of principles |
28. |
Concerning the legibility of text: |
A. | . if lines are too long, the text is hard to read |
B. | all upper case improves reading speed. |
C. | a good font size for flowing text is 10 pt. |
D. | all upper case improves reading speed. |
Answer» A. . if lines are too long, the text is hard to read |
29. |
What is the best description of a conceptual model? |
A. | a high level description of how a system is organised and how it operates |
B. | interaction paradigms and interaction modes |
D. | the problem space faced by the designer when gathering user requirements |
Answer» A. a high level description of how a system is organised and how it operates |
30. |
Which is the best example of triangulation in data gathering? |
A. | collecting information about designer\s model, user\s mental model, and system image. |
B. | sing different theories with which to interpret data. |
C. | using multiple researchers in a user-centred evaluation. |
D. | collecting data from users in different ways with different methods. |
Answer» D. collecting data from users in different ways with different methods. |
31. |
Which of the following is a problem with low-level prototyping? |
A. | testers tend to comment on superficial aspects and not content. |
B. | they take too long to build. |
C. | user expectations can be set too high. |
D. | none of the above. |
Answer» D. none of the above. |
32. |
The sensitivity of cones to blue light results into |
A. | lower red acuity |
B. | lower red acuity |
C. | higher blue acuity |
D. | lower blue acuity |
Answer» D. lower blue acuity |
33. |
What is an affinity diagram? |
A. | a diagram showing the degree of connection between people in social networks |
B. | a diagram used to show people\s cultural affinities or sense of belonging to groups. |
C. | a diagram that organises individual ideas and insights into a hierarchy showing themes |
D. | a variant of a tag cloud that is generated from think- aloud protocols. |
Answer» C. a diagram that organises individual ideas and insights into a hierarchy showing themes |
34. |
Where would a card-based prototype best fit in the design process? |
A. | after conceptual design, before scenario design |
B. | after scenario design, before storyboarding. |
C. | after storyboarding, before low- level prototyping. |
D. | after low-level prototyping, before high-level prototyping. |
Answer» C. after storyboarding, before low- level prototyping. |
35. |
The following are examples of placing “knowledge in the world”: |
A. | showing an example of the required date format. |
B. | using previously entered values as defaults. |
C. | using shape coding for aircraft controls |
D. | all of the above. |
Answer» D. all of the above. |
36. |
Regarding user interface components: |
A. | vertically scrolling lists support single- item scrolling |
B. | a single row of tabs (property sheets) is a good user interface design. |
C. | . on the macintosh, the trash can was used to eject a diskette. |
D. | all of the above. |
Answer» D. all of the above. |
37. |
A task of developing a technical blueprint and specifications for a solution that fulfills the business requirements is undertaken in the following phase of the system development process |
A. | system initiation |
B. | system implementation |
C. | system analysis |
D. | system design |
Answer» D. system design |
38. |
Which of the following is NOT a category of entities? |
A. | concept |
B. | place |
C. | object |
D. | relationship |
Answer» D. relationship |
39. |
You are running a user test session and your participant wants to leave half way through the session. What do you do? |
A. | ask them to stay until the end as planned, so you can collect your data. |
B. | after ensuring they do not need medical help, let them leave, with your thanks. |
C. | offer them an incentive payment to encourage them to finish the |
D. | none of the above. |
Answer» B. after ensuring they do not need medical help, let them leave, with your thanks. |
40. |
The limits on the human ability to seen is set by the |
A. | loss of suppression |
B. | loss of oppression |
C. | loss of discrimination |
D. | loss of calibration |
Answer» C. loss of discrimination |
41. |
The user input in human computer interaction is occurred through |
A. | motor controls |
B. | experience |
C. | senses |
D. | education |
Answer» C. senses |
42. |
What is the best description of a conceptual model? |
A. | a high level description of how a system is organised and how it operates |
B. | interaction paradigms and interaction modes |
C. | the problem space faced by the designer when gathering user requirements |
D. | none of the above. |
Answer» A. a high level description of how a system is organised and how it operates |
43. |
The reading speed and accuracy is increased by reading familiar words based on |
A. | word shape |
B. | word color |
C. | word as single letter |
D. | word as character by character |
Answer» A. word shape |
44. |
The small region of retina where optic nerve enters the eye is called |
A. | fovea |
B. | blind spot |
C. | ligament |
D. | lens |
Answer» B. blind spot |
45. |
The user's vocal system is categorically used as |
A. | input control |
B. | processing control |
C. | memorization control |
D. | motor control |
Answer» D. motor control |
46. |
The ear of a human is further categorized into |
A. | two sections |
B. | three sections |
C. | four sections |
D. | five sections |
Answer» B. three sections |
47. |
The light sensitive part of an eye in human vision system is |
A. | lens |
B. | cornea |
C. | retina |
D. | rods |
Answer» C. retina |
48. |
What interaction paradigm did the Xerox Star use? |
A. | conversation |
B. | knowledge of a physical desktop |
C. | embedded computing |
D. | windows, icons, mouse, and pointer (wimp). |
Answer» D. windows, icons, mouse, and pointer (wimp). |
49. |
Select the best way of analysing qualitative user comments collected during a user tset |
A. | classify the comments into categories and count number of comments in each category |
B. | find the average and the standard deviation of the data and report it in the body of the report |
C. | use a scatterplot to graph users on the x axis and comments on the y axis. |
D. | look for critical incidents to report. |
Answer» A. classify the comments into categories and count number of comments in each category |
50. |
What are web analytics? |
A. | online methods for performing usability tests through the cloud. |
B. | web-based methods for performing analysis of video records and electronic logs of user interaction |
C. | web-based methods for performing statistical analysis of data, using tools such as spss |
D. | online methods for analysing and visualising patterns of visiting a website, viewing |
Answer» D. online methods for analysing and visualising patterns of visiting a website, viewing |
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