

McqMate
These multiple-choice questions (MCQs) are designed to enhance your knowledge and understanding in the following areas: Information Technology Engineering (IT) .
Chapters
151. |
In a co-discovery test: |
A. | the user works togther with the facilitator |
B. | two users explore an interface together. |
C. | nothing shows issue. |
D. | a structured walkthrough discovers problems. |
Answer» B. two users explore an interface together. |
152. |
What are the pros (advantages) when using questionnaires as opposed to interviews? |
A. | easy to analyse and compare. |
B. | easy to repeat. |
C. | can reach a wide subject group. |
D. | all of the above |
Answer» D. all of the above |
153. |
In the following data set, which number is the mode? 4 5 5 5 6 7 8 8 |
A. | 5 |
B. | 5.5 |
C. | 6 |
D. | none of the above. |
Answer» A. 5 |
154. |
What is an "affordance" according to Norman (1999): |
A. | property of an object that indicates to people how to use the object. |
B. | the return on investment of the user­centr ed design process. |
C. | the opportunity cost of not using user­centred design. |
D. | an instruction on an interface signalling how to use the interface. |
Answer» A. property of an object that indicates to people how to use the object. |
155. |
According to Rogers et al. (2011) what was the primary reason for the success of the iPod? |
A. | powerful functionality |
B. | user experience |
C. | access to content |
D. | conceptual design |
Answer» B. user experience |
156. |
Which of the following is a design implication of our understanding of human attention? |
A. | tactile feedback should make the same kinds of distinctions that a<br>person would feel in the world (e.g. pushing vs. pulling) |
B. | text should be legible and distinguishable from its background under<br>differe nt lighting conditions. |
C. | avoid cluttering the interface with more information than is needed at<br>the present moment for the user. |
D. | none of the above. |
Answer» C. avoid cluttering the interface with more information than is needed at<br>the present moment for the user. |
157. |
A question format that collects users opinions on a verbal scale (eg. strongly disagree to strongly agree) is called what? |
A. | a psychometric scale |
B. | a likert scale |
C. | a questionnaire |
D. | an open-response questionnaire item. |
Answer» B. a likert scale |
158. |
Sequential or series testing is |
A. | running the system with line data by the actual user |
B. | testing changes made in an existing or a new program |
C. | is checking the logic of one or more programs in the candidate system |
D. | making sure that the new programs do in fact process certain transactions according to specifications |
Answer» C. is checking the logic of one or more programs in the candidate system |
159. |
Which of the following is the estimated amount of time required to complete a task, based on a weighted average of pessimistic, optimistic, and expected duration? |
A. | minimal duration |
B. | earliest completion |
C. | weighted average duration |
D. | most likely duration |
Answer» D. most likely duration |
160. |
Regarding gear-up accidents: |
A. | pilots frequently lowered the landing gear instead of the flaps after take-off. |
B. | lt. alphonse chapanis dicovered the cause of the problem in 1975. |
C. | the flap control knobs were replaced by beer tap handles. |
D. | shape-coded wheel and flap controls are still used today. |
Answer» D. shape-coded wheel and flap controls are still used today. |
161. |
Which of these belong to the four criteria used to critique a cognitive walkthrough success or failure story: |
A. | will the user be trying to achieve the right effect? |
B. | will the user know that the correct action is available and will achieve the desired effect? |
C. | . if the correct action is taken, will the user see that things are going ok? |
D. | all of above |
Answer» D. all of above |
162. |
Regarding the measurement of usability attributes: |
A. | reliability is measured by performing common use cases |
B. | errors are measured by counting minor and catastrophic errors made by users. |
C. | learnability is determined by measuring the time it takes to explain an interface to a new user |
D. | users are needed to measure efficiency |
Answer» B. errors are measured by counting minor and catastrophic errors made by users. |
163. |
Which of the following techniques can teach you a few things about a thousandpeople? |
A. | cognitive walkthrough |
B. | market researchy |
C. | affinity diagram |
D. | contextual inquir |
Answer» B. market researchy |
164. |
Panes, frames and other containers on screen is a kind of |
A. | functional and data elements |
B. | view |
C. | input method |
D. | none of the given |
Answer» A. functional and data elements |
165. |
is particularly useful early in design. It is excellent technique to use with the prototype, because it provides a wealth of diagnostic information |
A. | co-discovery |
B. | active intervention |
C. | splendid research |
D. | none of the given |
Answer» B. active intervention |
166. |
To reconstruct a system, which of the following key element(s) must be considered : |
A. | outputs and inputs |
B. | control and processors. |
C. | feedback and environment |
D. | all of the above |
Answer» D. all of the above |
167. |
What is true for vertical protoyping? |
A. | it is a particular kind of working prototype. |
B. | it provides full interface features. |
C. | . it is designed to show how much vertical scrolling is acceptable |
D. | . it provides critical functionality. |
Answer» A. it is a particular kind of working prototype. |
168. |
Regarding paper prototypes: |
A. | low-fidelity paper prototypes are hand- drawn sketches and designed to be thrown away |
B. | high-fidelity paper prototypes look too much like a finished design. |
C. | high-fidelity paper prototypes are designed on-screen and then printed out in colour. |
D. | all of the above. |
Answer» D. all of the above. |
169. |
Regarding constraints: |
A. | they are based on the idea that the difficulty of dealing with a novel situation is related to the number of possibilities. |
B. | they can be divided into physical, semantic, political, and logical constraints. |
C. | the trash can was used to eject a diskette. |
D. | they describe the range of possible actions |
Answer» A. they are based on the idea that the difficulty of dealing with a novel situation is related to the number of possibilities. |
170. |
Which of the following is the most likely interface metaphor used by a smart phone calendar function? |
A. | restaurant menu |
B. | touchscreen interface |
C. | a paper diary |
D. | mobile technology |
Answer» C. a paper diary |
171. |
Which of the following is not a characteristic of good test data |
A. | should be comprehensive |
B. | every statement should be executed |
C. | users do not participate at this preliminary stage |
D. | all of the above |
Answer» C. users do not participate at this preliminary stage |
172. |
Which of these factors influence a user’s conceptual model? |
A. | familiarity with similar devices. |
B. | constraints. |
C. | instructions. |
D. | all of the above |
Answer» D. all of the above |
173. |
Formative Evaluation: |
A. | helps improve an interface design |
B. | involves collecting process data. |
C. | helps find reasons for things that went wrong |
D. | all of the above |
Answer» D. all of the above |
174. |
Regarding personas: |
A. | a primary persona needs their own interface |
B. | . multiple secondary personas are combined into a primary persona. |
C. | a persona represents an average user. |
D. | a persona represents the elastic user. |
Answer» A. a primary persona needs their own interface |
175. |
If the user wants to _ place the document somewhere in the file system hierarchy, he can request this function from the menu. |
A. | explicitly |
B. | implicitly |
C. | habitually |
D. | properly |
Answer» A. explicitly |
176. |
Which of the following is the comparison of what happened in the world with what we wanted to happen? |
A. | action |
B. | evaluation |
C. | execution |
D. | none of these |
Answer» B. evaluation |
177. |
Which one of these would NOT be found in a good Human Computer Interaction? |
A. | common short cuts, like ctrl+z for undo |
B. | icons that can have specific meanings |
C. | a long command line to achieve a function |
D. | sounds that convey meanings |
Answer» C. a long command line to achieve a function |
178. |
Conventional wisdom says that …………….. tell the user when he has made some mistake. |
A. | program crash |
B. | system stuck |
C. | error messages |
D. | metadata |
Answer» C. error messages |
179. |
Which of the following instances illustrates ‘cognitive walkthrough’? |
A. | talk to the users about their needs |
B. | consult the experts |
C. | imagine yourself as the user and think from their perspective |
D. | none of the above |
Answer» C. imagine yourself as the user and think from their perspective |
180. |
is the least technical way of collecting data, but it can be difficult and tiring to write and observe at the same time. |
A. | audio recording. |
B. | taking notes. |
C. | observation |
D. | video |
Answer» B. taking notes. |
181. |
Which problem that might occur in a group- experimental studies
|
A. | i, ii and iii |
B. | i, ii and iv |
C. | i, iii and iv |
D. | ii, iii and iv |
Answer» B. i, ii and iv |
182. |
What is the principal interaction mode for a Wii system? |
A. | gesture and body movements |
B. | haptic (touch) interface |
C. | exploring and browsing |
D. | infrared position detection |
Answer» A. gesture and body movements |
183. |
The communication problem involves the |
A. | manager and the analyst |
B. | operate and the computer |
C. | analyst and the programmer |
D. | programmer and the computer |
Answer» A. manager and the analyst |
184. |
Which of the following' is NOT a characteristic of good test data? |
A. | should be comprehensive |
B. | every statement should be executed |
C. | users do not participate at this preliminary stage |
D. | expected output from the module\s execution should be determined manually |
Answer» C. users do not participate at this preliminary stage |
185. |
What was an important early drawback of the Clearboard system by Ishii et al. (1993). |
A. | it required people to move to a dedicated video conferencing facility at their workplace |
B. | as people moved closer to the board to talk with a remote colleague, the video system no longer picked them up |
C. | people found it uncomfortable to interact “looking down” at a colleague. |
D. | all of the above. |
Answer» C. people found it uncomfortable to interact “looking down” at a colleague. |
186. |
The standard line length given by scientists for equally legible is |
A. | 2.1 to 5.3 inches |
B. | 2.3 to 5.2 inches |
C. | 2.2 to 5.3 inches |
D. | 2.5 to 3.2 inches |
Answer» B. 2.3 to 5.2 inches |
187. |
When brainstorming, which of the following are recognised techniques for getting unstuck: |
A. | pretend it’s magic. |
B. | pretend it’s human. |
C. | renaming |
D. | all of the above |
Answer» D. all of the above |
188. |
The reading speed and accuracy is increased by reading familiar words based on |
A. | word shape |
B. | word color |
C. | word as single letter |
D. | word as character by character |
Answer» A. word shape |
189. |
Which statement best reflects interaction design? |
A. | interaction design is a new discipline |
B. | interaction design is multidisciplinary |
C. | interaction design combines the disciplines of software engineering and psychology |
D. | interaction design is an application of common sense |
Answer» B. interaction design is multidisciplinary |
190. |
Human speed of reading text is higher at |
A. | tablet screen reading |
B. | mobile screen reading |
C. | book reading |
D. | computer screen reading |
Answer» C. book reading |
191. |
When desk-checking an algorithm, you should set up a table that contains . |
A. | one column for each input item |
B. | one column for each output item |
C. | one column for each processing item |
D. | all of the above |
Answer» D. all of the above |
192. |
In a heuristic evaluation …………………… |
A. | a group of usability expert judges an interface with a detailed checklist of guidelines |
B. | a group of test users conducts a formal experiment |
C. | a group of psychologists administers a questionnaire |
D. | a group of usability experts reviews a user interface according to a small set of general |
Answer» B. a group of test users conducts a formal experiment |
193. |
Unlike traditional observation, guided observation ……………….. |
A. | set a strict guidelines for session activities |
B. | reduces error introduced by the experimenter |
C. | sets strict guidelines for session length |
D. | includes some interaction with participants |
Answer» B. reduces error introduced by the experimenter |
194. |
Which of the following fields is not an influence on Human Computer Interaction (HCI)? |
A. | ergonomics |
B. | cognitive psychology |
C. | computer science |
D. | all of the above are an influence on hci |
Answer» D. all of the above are an influence on hci |
195. |
What is the benefit of good design |
A. | positive effect or performance |
B. | success |
C. | both a & b |
D. | none |
Answer» C. both a & b |
196. |
& are the main functions of GUI. |
A. | pointing & selecting |
B. | selecting & executing |
C. | pointing & editing |
D. | none of these |
Answer» A. pointing & selecting |
197. |
When users are involved in complex tasks, the demand on can be significant. |
A. | short-term memory |
B. | shortcuts |
C. | objects that appear on the screen |
D. | all of the mentioned |
Answer» A. short-term memory |
198. |
What incorporates data, architectural, interface, and procedural representations of the software? |
A. | design model |
B. | user’s model |
C. | mental image |
D. | system image |
Answer» A. design model |
199. |
Which of the following is general term for the technology capable of creating a virtual world |
A. | vr |
B. | ir |
C. | ar |
D. | or |
Answer» A. vr |
200. |
What is the best description of a conceptual model? |
A. | a high level description of how a system is organised and how it operates |
B. | interaction paradigms and interaction modes |
D. | the problem space faced by the designer when gathering user |
Answer» A. a high level description of how a system is organised and how it operates |
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